OGRE: OgreSceneManagerEnumerator.h Source File - OGRE Documentation

# OgreSceneManagerEnumerator.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023
    00024 You may alternatively use this source under the terms of a specific version of
    00025 the OGRE Unrestricted License provided you have obtained such a license from
    00026 Torus Knot Software Ltd.
    00027 -----------------------------------------------------------------------------
    00028 */
    00029 #ifndef __SceneManagerEnumerator_H__
    00030 #define __SceneManagerEnumerator_H__
    00031
    00032 #include "OgrePrerequisites.h"
    00033
    00034 #include "OgreSceneManager.h"
    00035 #include "OgreSingleton.h"
    00036 #include "OgreIteratorWrappers.h"
    00037
    00038 namespace Ogre {
    00039
    00041     class _OgreExport DefaultSceneManagerFactory : public SceneManagerFactory
    00042     {
    00043     protected:
    00044         void initMetaData(void) const;
    00045     public:
    00046         DefaultSceneManagerFactory() {}
    00047         ~DefaultSceneManagerFactory() {}
    00049         static const String FACTORY_TYPE_NAME;
    00050         SceneManager* createInstance(const String& instanceName);
    00051         void destroyInstance(SceneManager* instance);
    00052     };
    00054     class _OgreExport DefaultSceneManager : public SceneManager
    00055     {
    00056     public:
    00057         DefaultSceneManager(const String& name);
    00058         ~DefaultSceneManager();
    00059         const String& getTypeName(void) const;
    00060     };
    00061
    00082     class _OgreExport SceneManagerEnumerator : public Singleton<SceneManagerEnumerator>, public SceneMgtAlloc
    00083     {
    00084     public:
    00086         typedef std::map<String, SceneManager*> Instances;
    00088         typedef std::vector<const SceneManagerMetaData*> MetaDataList;
    00089     private:
    00091         typedef std::list<SceneManagerFactory*> Factories;
    00092         Factories mFactories;
    00093         Instances mInstances;
    00095         MetaDataList mMetaDataList;
    00097         DefaultSceneManagerFactory mDefaultFactory;
    00099         unsigned long mInstanceCreateCount;
    00101         RenderSystem* mCurrentRenderSystem;
    00102
    00103
    00104     public:
    00105         SceneManagerEnumerator();
    00106         ~SceneManagerEnumerator();
    00107
    00112         void addFactory(SceneManagerFactory* fact);
    00113
    00116         void removeFactory(SceneManagerFactory* fact);
    00117
    00127         const SceneManagerMetaData* getMetaData(const String& typeName) const;
    00128
    00129         typedef ConstVectorIterator<MetaDataList> MetaDataIterator;
    00133         MetaDataIterator getMetaDataIterator(void) const;
    00134
    00146         SceneManager* createSceneManager(const String& typeName,
    00147             const String& instanceName = StringUtil::BLANK);
    00148
    00161         SceneManager* createSceneManager(SceneTypeMask typeMask,
    00162             const String& instanceName = StringUtil::BLANK);
    00163
    00165         void destroySceneManager(SceneManager* sm);
    00166
    00171         SceneManager* getSceneManager(const String& instanceName) const;
    00172
    00173         typedef MapIterator<Instances> SceneManagerIterator;
    00175         SceneManagerIterator getSceneManagerIterator(void);
    00176
    00179         void setRenderSystem(RenderSystem* rs);
    00180
    00182         void shutdownAll(void);
    00198         static SceneManagerEnumerator& getSingleton(void);
    00214         static SceneManagerEnumerator* getSingletonPtr(void);
    00215
    00216     };
    00217
    00218
    00219 }
    00220
    00221 #endif

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jul 26 11:32:20 2009