OGRE: Member List - OGRE Documentation

# Ogre::MeshManager Member List

This is the complete list of members for Ogre::MeshManager, including all inherited members.

_initialise(void) | Ogre::MeshManager |
_notifyResourceLoaded(Resource *res) | Ogre::ResourceManager | `[virtual]`
_notifyResourceTouched(Resource *res) | Ogre::ResourceManager | `[virtual]`
_notifyResourceUnloaded(Resource *res) | Ogre::ResourceManager | `[virtual]`
addImpl(ResourcePtr &res) | Ogre::ResourceManager | `[protected, virtual]`
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
checkUsage(void) | Ogre::ResourceManager | `[protected, virtual]`
create(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) | Ogre::ResourceManager | `[virtual]`
createBezierPatch(const String &name, const String &groupName, void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, size_t uMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, size_t vMaxSubdivisionLevel=PatchSurface::AUTO_LEVEL, PatchSurface::VisibleSide visibleSide=PatchSurface::VS_FRONT, HardwareBuffer::Usage vbUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage ibUsage=HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY, bool vbUseShadow=true, bool ibUseShadow=true) | Ogre::MeshManager |
createCurvedIllusionPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, Real curvature, int xsegments=1, int ysegments=1, bool normals=true, int numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, const Quaternion &orientation=Quaternion::IDENTITY, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true, int ySegmentsToKeep=-1) | Ogre::MeshManager |
createCurvedPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, Real bow=0.5f, int xsegments=1, int ysegments=1, bool normals=false, int numTexCoordSets=1, Real xTile=1.0f, Real yTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true) | Ogre::MeshManager |
createImpl(const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams) | Ogre::MeshManager | `[protected, virtual]`
createManual(const String &name, const String &groupName, ManualResourceLoader *loader=0) | Ogre::MeshManager |
createOrRetrieve(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *params=0, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexBufferShadowed=true, bool indexBufferShadowed=true) | Ogre::MeshManager |
Ogre::ResourceManager::createOrRetrieve(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) | Ogre::ResourceManager | `[virtual]`
createPlane(const String &name, const String &groupName, const Plane &plane, Real width, Real height, int xsegments=1, int ysegments=1, bool normals=true, int numTexCoordSets=1, Real uTile=1.0f, Real vTile=1.0f, const Vector3 &upVector=Vector3::UNIT_Y, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexShadowBuffer=true, bool indexShadowBuffer=true) | Ogre::MeshManager |
createPrefabCube(void) | Ogre::MeshManager | `[protected]`
createPrefabPlane(void) | Ogre::MeshManager | `[protected]`
createPrefabSphere(void) | Ogre::MeshManager | `[protected]`
getBoundsPaddingFactor(void) | Ogre::MeshManager |
getByHandle(ResourceHandle handle) | Ogre::ResourceManager | `[virtual]`
getByName(const String &name) | Ogre::ResourceManager | `[virtual]`
getListener() | Ogre::MeshManager |
getLoadingOrder(void) const | Ogre::ResourceManager | `[virtual]`
getMemoryBudget(void) const | Ogre::ResourceManager | `[virtual]`
getMemoryUsage(void) const | Ogre::ResourceManager | `[virtual]`
getNextHandle(void) | Ogre::ResourceManager | `[protected]`
getPrepareAllMeshesForShadowVolumes(void) | Ogre::MeshManager |
getResourceIterator(void) | Ogre::ResourceManager |
getResourceType(void) const | Ogre::ResourceManager |
getScriptPatterns(void) const | Ogre::ResourceManager | `[virtual]`
getSingleton(void) | Ogre::MeshManager | `[static]`
getSingletonPtr(void) | Ogre::MeshManager | `[static]`
getVerbose(void) | Ogre::ResourceManager | `[virtual]`
load(const String &filename, const String &groupName, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexBufferShadowed=true, bool indexBufferShadowed=true) | Ogre::MeshManager |
Ogre::ResourceManager::load(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0) | Ogre::ResourceManager | `[virtual]`
loadManualCurvedIllusionPlane(Mesh *pMesh, MeshBuildParams &params) | Ogre::MeshManager | `[protected]`
loadManualCurvedPlane(Mesh *pMesh, MeshBuildParams &params) | Ogre::MeshManager | `[protected]`
loadManualPlane(Mesh *pMesh, MeshBuildParams &params) | Ogre::MeshManager | `[protected]`
loadResource(Resource *res) | Ogre::MeshManager | `[virtual]`
ManualResourceLoader() | Ogre::ManualResourceLoader |
mBoundsPaddingFactor | Ogre::MeshManager | `[protected]`
MBT_CURVED_ILLUSION_PLANE enum value | Ogre::MeshManager | `[protected]`
MBT_CURVED_PLANE enum value | Ogre::MeshManager | `[protected]`
MBT_PLANE enum value | Ogre::MeshManager | `[protected]`
MeshBuildParamsMap typedef | Ogre::MeshManager | `[protected]`
MeshBuildType enum name | Ogre::MeshManager | `[protected]`
MeshManager() | Ogre::MeshManager |
mListener | Ogre::MeshManager | `[protected]`
mLoadOrder | Ogre::ResourceManager | `[protected]`
mMemoryBudget | Ogre::ResourceManager | `[protected]`
mMemoryUsage | Ogre::ResourceManager | `[protected]`
mMeshBuildParams | Ogre::MeshManager | `[protected]`
mNextHandle | Ogre::ResourceManager | `[protected]`
mPrepAllMeshesForShadowVolumes | Ogre::MeshManager | `[protected]`
mResources | Ogre::ResourceManager | `[protected]`
mResourcesByHandle | Ogre::ResourceManager | `[protected]`
mResourceType | Ogre::ResourceManager | `[protected]`
ms_Singleton | Ogre::Singleton< T > | `[protected, static]`
mScriptPatterns | Ogre::ResourceManager | `[protected]`
mVerbose | Ogre::ResourceManager | `[protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
parseScript(DataStreamPtr &stream, const String &groupName) | Ogre::ResourceManager | `[virtual]`
prepare(const String &filename, const String &groupName, HardwareBuffer::Usage vertexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool vertexBufferShadowed=true, bool indexBufferShadowed=true) | Ogre::MeshManager |
Ogre::ResourceManager::prepare(const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0) | Ogre::ResourceManager | `[virtual]`
prepareResource(Resource *resource) | Ogre::ManualResourceLoader | `[virtual]`
reloadAll(bool reloadableOnly=true) | Ogre::ResourceManager | `[virtual]`
reloadUnreferencedResources(bool reloadableOnly=true) | Ogre::ResourceManager | `[virtual]`
remove(ResourcePtr &r) | Ogre::ResourceManager | `[virtual]`
remove(const String &name) | Ogre::ResourceManager | `[virtual]`
remove(ResourceHandle handle) | Ogre::ResourceManager | `[virtual]`
removeAll(void) | Ogre::ResourceManager | `[virtual]`
removeImpl(ResourcePtr &res) | Ogre::ResourceManager | `[protected, virtual]`
ResourceCreateOrRetrieveResult typedef | Ogre::ResourceManager |
resourceExists(const String &name) | Ogre::ResourceManager | `[virtual]`
resourceExists(ResourceHandle handle) | Ogre::ResourceManager | `[virtual]`
ResourceHandleMap typedef | Ogre::ResourceManager |
ResourceManager() | Ogre::ResourceManager |
ResourceMap typedef | Ogre::ResourceManager |
ResourceMapIterator typedef | Ogre::ResourceManager |
setBoundsPaddingFactor(Real paddingFactor) | Ogre::MeshManager |
setListener(MeshSerializerListener *listener) | Ogre::MeshManager |
setMemoryBudget(size_t bytes) | Ogre::ResourceManager | `[virtual]`
setPrepareAllMeshesForShadowVolumes(bool enable) | Ogre::MeshManager |
setVerbose(bool v) | Ogre::ResourceManager | `[virtual]`
Singleton(void) | Ogre::Singleton< T > |
tesselate2DMesh(SubMesh *pSub, int meshWidth, int meshHeight, bool doubleSided=false, HardwareBuffer::Usage indexBufferUsage=HardwareBuffer::HBU_STATIC_WRITE_ONLY, bool indexSysMem=false) | Ogre::MeshManager | `[protected]`
unload(const String &name) | Ogre::ResourceManager | `[virtual]`
unload(ResourceHandle handle) | Ogre::ResourceManager | `[virtual]`
unloadAll(bool reloadableOnly=true) | Ogre::ResourceManager | `[virtual]`
unloadUnreferencedResources(bool reloadableOnly=true) | Ogre::ResourceManager | `[virtual]`
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~ManualResourceLoader() | Ogre::ManualResourceLoader | `[virtual]`
~MeshManager() | Ogre::MeshManager |
~ResourceManager() | Ogre::ResourceManager | `[virtual]`
~ScriptLoader() | Ogre::ScriptLoader | `[virtual]`
~Singleton(void) | Ogre::Singleton< T > |

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jul 26 11:34:08 2009