OGRE: Ogre::RenderSystemCapabilities Class Reference - OGRE Documentation

# Ogre::RenderSystemCapabilities Class Reference

singleton class for storing the capabilities of the graphics card. More...

`#include <OgreRenderSystemCapabilities.h>`

Inheritance diagram for Ogre::RenderSystemCapabilities:

[legend]

List of all members.

## Public Types
typedef std::set< String > | ShaderProfiles
## Public Member Functions
| RenderSystemCapabilities ()
virtual | ~RenderSystemCapabilities ()
virtual size_t | calculateSize () const
void | setDriverVersion (const DriverVersion &version)
| Set the driver version.
void | parseDriverVersionFromString (const String &versionString)
DriverVersion | getDriverVersion () const
GPUVendor | getVendor () const
void | setVendor (GPUVendor v)
void | parseVendorFromString (const String &vendorString)
| Parse and set vendor.
bool | isDriverOlderThanVersion (DriverVersion v) const
void | setNumWorldMatrices (ushort num)
void | setNumTextureUnits (ushort num)
void | setStencilBufferBitDepth (ushort num)
void | setNumVertexBlendMatrices (ushort num)
void | setNumMultiRenderTargets (ushort num)
| The number of simultaneous render targets supported.
ushort | getNumWorldMatrices (void) const
ushort | getNumTextureUnits (void) const
| Returns the number of texture units the current output hardware supports.
ushort | getStencilBufferBitDepth (void) const
| Determines the bit depth of the hardware accelerated stencil buffer, if supported.
ushort | getNumVertexBlendMatrices (void) const
| Returns the number of matrices available to hardware vertex blending for this rendering system.
ushort | getNumMultiRenderTargets (void) const
| The number of simultaneous render targets supported.
bool | isCapabilityRenderSystemSpecific (const Capabilities c)
| Returns true if capability is render system specific.
void | setCapability (const Capabilities c)
| Adds a capability flag.
void | unsetCapability (const Capabilities c)
| Remove a capability flag.
bool | hasCapability (const Capabilities c) const
| Checks for a capability.
void | addShaderProfile (const String &profile)
| Adds the profile to the list of supported profiles.
void | removeShaderProfile (const String &profile)
| Remove a given shader profile, if present.
bool | isShaderProfileSupported (const String &profile) const
| Returns true if profile is in the list of supported profiles.
const ShaderProfiles & | getSupportedShaderProfiles () const
| Returns a set of all supported shader profiles.
ushort | getVertexProgramConstantFloatCount (void) const
| The number of floating-point constants vertex programs support.
ushort | getVertexProgramConstantIntCount (void) const
| The number of integer constants vertex programs support.
ushort | getVertexProgramConstantBoolCount (void) const
| The number of boolean constants vertex programs support.
ushort | getGeometryProgramConstantFloatCount (void) const
| The number of floating-point constants geometry programs support.
ushort | getGeometryProgramConstantIntCount (void) const
| The number of integer constants geometry programs support.
ushort | getGeometryProgramConstantBoolCount (void) const
| The number of boolean constants geometry programs support.
ushort | getFragmentProgramConstantFloatCount (void) const
| The number of floating-point constants fragment programs support.
ushort | getFragmentProgramConstantIntCount (void) const
| The number of integer constants fragment programs support.
ushort | getFragmentProgramConstantBoolCount (void) const
| The number of boolean constants fragment programs support.
void | setDeviceName (const String &name)
| sets the device name for Render system
String | getDeviceName () const
| gets the device name for render system
void | setVertexProgramConstantFloatCount (ushort c)
| The number of floating-point constants vertex programs support.
void | setVertexProgramConstantIntCount (ushort c)
| The number of integer constants vertex programs support.
void | setVertexProgramConstantBoolCount (ushort c)
| The number of boolean constants vertex programs support.
void | setGeometryProgramConstantFloatCount (ushort c)
| The number of floating-point constants geometry programs support.
void | setGeometryProgramConstantIntCount (ushort c)
| The number of integer constants geometry programs support.
void | setGeometryProgramConstantBoolCount (ushort c)
| The number of boolean constants geometry programs support.
void | setFragmentProgramConstantFloatCount (ushort c)
| The number of floating-point constants fragment programs support.
void | setFragmentProgramConstantIntCount (ushort c)
| The number of integer constants fragment programs support.
void | setFragmentProgramConstantBoolCount (ushort c)
| The number of boolean constants fragment programs support.
void | setMaxPointSize (Real s)
| Maximum point screen size in pixels.
Real | getMaxPointSize (void) const
| Maximum point screen size in pixels.
void | setNonPOW2TexturesLimited (bool l)
| Non-POW2 textures limited.
bool | getNonPOW2TexturesLimited (void) const
| Are non-power of two textures limited in features?
void | setNumVertexTextureUnits (ushort n)
| Set the number of vertex texture units supported.
ushort | getNumVertexTextureUnits (void) const
| Get the number of vertex texture units supported.
void | setVertexTextureUnitsShared (bool shared)
| Set whether the vertex texture units are shared with the fragment processor.
bool | getVertexTextureUnitsShared (void) const
| Get whether the vertex texture units are shared with the fragment processor.
void | setGeometryProgramNumOutputVertices (int numOutputVertices)
| Set the number of vertices a single geometry program run can emit.
int | getGeometryProgramNumOutputVertices (void) const
| Get the number of vertices a single geometry program run can emit.
String | getRenderSystemName (void) const
| Get the identifier of the rendersystem from which these capabilities were generated.
void | setRenderSystemName (const String &rs)
| Set the identifier of the rendersystem from which these capabilities were generated.
void | setCategoryRelevant (CapabilitiesCategory cat, bool relevant)
| Mark a category as 'relevant' or not, ie will it be reported.
bool | isCategoryRelevant (CapabilitiesCategory cat)
| Return whether a category is 'relevant' or not, ie will it be reported.
void | log (Log *pLog)
| Write the capabilities to the pass in Log.
void * | operator new (size_t sz, const char *file, int line, const char *func)
| operator new, with debug line info
void * | operator new (size_t sz)
void * | operator new (size_t sz, void *ptr)
| placement operator new
void * | operator new[] (size_t sz, const char *file, int line, const char *func)
| array operator new, with debug line info
void * | operator new[] (size_t sz)
void | operator delete (void *ptr)
void | operator delete (void *ptr, void *)
void | operator delete (void *ptr, const char *, int, const char *)
void | operator delete[] (void *ptr)
void | operator delete[] (void *ptr, const char *, int, const char *)
## Static Public Member Functions
static GPUVendor | vendorFromString (const String &vendorString)
| Convert a vendor string to an enum.
static String | vendorToString (GPUVendor v)
| Convert a vendor enum to a string.
## Static Private Member Functions
static void | initVendorStrings ()
## Private Attributes
DriverVersion | mDriverVersion
| This is used to build a database of RSC's if a RSC with same name, but newer version is introduced, the older one will be removed.
GPUVendor | mVendor
| GPU Vendor.
ushort | mNumWorldMatrices
| The number of world matrices available.
ushort | mNumTextureUnits
| The number of texture units available.
ushort | mStencilBufferBitDepth
| The stencil buffer bit depth.
ushort | mNumVertexBlendMatrices
| The number of matrices available for hardware blending.
int | mCapabilities [CAPS_CATEGORY_COUNT]
| Stores the capabilities flags.
bool | mCategoryRelevant [CAPS_CATEGORY_COUNT]
| Which categories are relevant.
String | mDeviceName
| The name of the device as reported by the render system.
String | mRenderSystemName
| The identifier associated with the render system for which these capabilities are valid.
ushort | mVertexProgramConstantFloatCount
| The number of floating-point constants vertex programs support.
ushort | mVertexProgramConstantIntCount
| The number of integer constants vertex programs support.
ushort | mVertexProgramConstantBoolCount
| The number of boolean constants vertex programs support.
ushort | mGeometryProgramConstantFloatCount
| The number of floating-point constats geometry programs support.
ushort | mGeometryProgramConstantIntCount
| The number of integer constants vertex geometry support.
ushort | mGeometryProgramConstantBoolCount
| The number of boolean constants vertex geometry support.
ushort | mFragmentProgramConstantFloatCount
| The number of floating-point constants fragment programs support.
ushort | mFragmentProgramConstantIntCount
| The number of integer constants fragment programs support.
ushort | mFragmentProgramConstantBoolCount
| The number of boolean constants fragment programs support.
ushort | mNumMultiRenderTargets
| The number of simultaneous render targets supported.
Real | mMaxPointSize
| The maximum point size.
bool | mNonPOW2TexturesLimited
| Are non-POW2 textures feature-limited?
ushort | mNumVertexTextureUnits
| The number of vertex texture units supported.
bool | mVertexTextureUnitsShared
| Are vertex texture units shared with fragment processor?
int | mGeometryProgramNumOutputVertices
| The number of vertices a geometry program can emit in a single run.
ShaderProfiles | mSupportedShaderProfiles
| The list of supported shader profiles.
## Static Private Attributes
static StringVector | msGPUVendorStrings

## Detailed Description

singleton class for storing the capabilities of the graphics card.

Remarks:
  This class stores the capabilities of the graphics card. This information is set by the individual render systems.

Definition at line 220 of file OgreRenderSystemCapabilities.h.

## Member Typedef Documentation

typedef std::set<String> Ogre::RenderSystemCapabilities::ShaderProfiles

Definition at line 225 of file OgreRenderSystemCapabilities.h.

## Constructor & Destructor Documentation

Ogre::RenderSystemCapabilities::RenderSystemCapabilities | ( |  | ) |

virtual Ogre::RenderSystemCapabilities::~RenderSystemCapabilities | ( |  | ) | `[virtual]`

## Member Function Documentation

static void Ogre::RenderSystemCapabilities::initVendorStrings | ( |  | ) | `[static, private]`

virtual size_t Ogre::RenderSystemCapabilities::calculateSize | ( |  | ) | const`[virtual]`

Definition at line 293 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setDriverVersion | ( | const DriverVersion & | version | ) |

Set the driver version.

Definition at line 296 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::parseDriverVersionFromString | ( | const String & | versionString | ) |

Definition at line 301 of file OgreRenderSystemCapabilities.h.

References Ogre::DriverVersion::fromString().

DriverVersion Ogre::RenderSystemCapabilities::getDriverVersion | ( |  | ) | const

Definition at line 309 of file OgreRenderSystemCapabilities.h.

GPUVendor Ogre::RenderSystemCapabilities::getVendor | ( |  | ) | const

Definition at line 314 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setVendor | ( | GPUVendor | v | ) |

Definition at line 319 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::parseVendorFromString | ( | const String & | vendorString | ) |

Parse and set vendor.

Definition at line 325 of file OgreRenderSystemCapabilities.h.

static GPUVendor Ogre::RenderSystemCapabilities::vendorFromString | ( | const String & | vendorString | ) | `[static]`

Convert a vendor string to an enum.

static String Ogre::RenderSystemCapabilities::vendorToString | ( | GPUVendor | v | ) | `[static]`

Convert a vendor enum to a string.

bool Ogre::RenderSystemCapabilities::isDriverOlderThanVersion | ( | DriverVersion | v | ) | const

Definition at line 335 of file OgreRenderSystemCapabilities.h.

References Ogre::DriverVersion::build, Ogre::DriverVersion::major, Ogre::DriverVersion::minor, and Ogre::DriverVersion::release.

void Ogre::RenderSystemCapabilities::setNumWorldMatrices | ( | ushort | num | ) |

Definition at line 354 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setNumTextureUnits | ( | ushort | num | ) |

Definition at line 359 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setStencilBufferBitDepth | ( | ushort | num | ) |

Definition at line 364 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setNumVertexBlendMatrices | ( | ushort | num | ) |

Definition at line 369 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setNumMultiRenderTargets | ( | ushort | num | ) |

The number of simultaneous render targets supported.

Definition at line 375 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getNumWorldMatrices | ( | void |  | ) | const

Definition at line 380 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getNumTextureUnits | ( | void |  | ) | const

Returns the number of texture units the current output hardware supports.

For use in rendering, this determines how many texture units the are available for multitexturing (i.e. rendering multiple textures in a single pass). Where a Material has multiple texture layers, it will try to use multitexturing where available, and where it is not available, will perform multipass rendering to achieve the same effect. This property only applies to the fixed-function pipeline, the number available to the programmable pipeline depends on the shader model in use.

Definition at line 397 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getStencilBufferBitDepth | ( | void |  | ) | const

Determines the bit depth of the hardware accelerated stencil buffer, if supported.

Remarks:
  If hardware stencilling is not supported, the software will provide an 8-bit software stencil.

Definition at line 408 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getNumVertexBlendMatrices | ( | void |  | ) | const

Returns the number of matrices available to hardware vertex blending for this rendering system.

Definition at line 415 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getNumMultiRenderTargets | ( | void |  | ) | const

The number of simultaneous render targets supported.

Definition at line 421 of file OgreRenderSystemCapabilities.h.

bool Ogre::RenderSystemCapabilities::isCapabilityRenderSystemSpecific | ( | const Capabilities | c | ) |

Returns true if capability is render system specific.

Definition at line 428 of file OgreRenderSystemCapabilities.h.

References Ogre::CAPS_CATEGORY_D3D9, Ogre::CAPS_CATEGORY_GL, and OGRE_CAPS_BITSHIFT.

void Ogre::RenderSystemCapabilities::setCapability | ( | const Capabilities | c | ) |

Adds a capability flag.

Definition at line 438 of file OgreRenderSystemCapabilities.h.

References CAPS_CATEGORY_MASK, and OGRE_CAPS_BITSHIFT.

void Ogre::RenderSystemCapabilities::unsetCapability | ( | const Capabilities | c | ) |

Remove a capability flag.

Definition at line 447 of file OgreRenderSystemCapabilities.h.

References CAPS_CATEGORY_MASK, and OGRE_CAPS_BITSHIFT.

bool Ogre::RenderSystemCapabilities::hasCapability | ( | const Capabilities | c | ) | const

Checks for a capability.

Definition at line 456 of file OgreRenderSystemCapabilities.h.

References CAPS_CATEGORY_MASK, and OGRE_CAPS_BITSHIFT.

void Ogre::RenderSystemCapabilities::addShaderProfile | ( | const String & | profile | ) |

Adds the profile to the list of supported profiles.

Definition at line 472 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::removeShaderProfile | ( | const String & | profile | ) |

Remove a given shader profile, if present.

Definition at line 480 of file OgreRenderSystemCapabilities.h.

bool Ogre::RenderSystemCapabilities::isShaderProfileSupported | ( | const String & | profile | ) | const

Returns true if profile is in the list of supported profiles.

Definition at line 487 of file OgreRenderSystemCapabilities.h.

const ShaderProfiles& Ogre::RenderSystemCapabilities::getSupportedShaderProfiles | ( |  | ) | const

Returns a set of all supported shader profiles.

Definition at line 495 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getVertexProgramConstantFloatCount | ( | void |  | ) | const

The number of floating-point constants vertex programs support.

Definition at line 502 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getVertexProgramConstantIntCount | ( | void |  | ) | const

The number of integer constants vertex programs support.

Definition at line 507 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getVertexProgramConstantBoolCount | ( | void |  | ) | const

The number of boolean constants vertex programs support.

Definition at line 512 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getGeometryProgramConstantFloatCount | ( | void |  | ) | const

The number of floating-point constants geometry programs support.

Definition at line 517 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getGeometryProgramConstantIntCount | ( | void |  | ) | const

The number of integer constants geometry programs support.

Definition at line 522 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getGeometryProgramConstantBoolCount | ( | void |  | ) | const

The number of boolean constants geometry programs support.

Definition at line 527 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getFragmentProgramConstantFloatCount | ( | void |  | ) | const

The number of floating-point constants fragment programs support.

Definition at line 532 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getFragmentProgramConstantIntCount | ( | void |  | ) | const

The number of integer constants fragment programs support.

Definition at line 537 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getFragmentProgramConstantBoolCount | ( | void |  | ) | const

The number of boolean constants fragment programs support.

Definition at line 542 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setDeviceName | ( | const String & | name | ) |

sets the device name for Render system

Definition at line 548 of file OgreRenderSystemCapabilities.h.

String Ogre::RenderSystemCapabilities::getDeviceName | ( |  | ) | const

gets the device name for render system

Definition at line 554 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setVertexProgramConstantFloatCount | ( | ushort | c | ) |

The number of floating-point constants vertex programs support.

Definition at line 560 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setVertexProgramConstantIntCount | ( | ushort | c | ) |

The number of integer constants vertex programs support.

Definition at line 565 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setVertexProgramConstantBoolCount | ( | ushort | c | ) |

The number of boolean constants vertex programs support.

Definition at line 570 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setGeometryProgramConstantFloatCount | ( | ushort | c | ) |

The number of floating-point constants geometry programs support.

Definition at line 575 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setGeometryProgramConstantIntCount | ( | ushort | c | ) |

The number of integer constants geometry programs support.

Definition at line 580 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setGeometryProgramConstantBoolCount | ( | ushort | c | ) |

The number of boolean constants geometry programs support.

Definition at line 585 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setFragmentProgramConstantFloatCount | ( | ushort | c | ) |

The number of floating-point constants fragment programs support.

Definition at line 590 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setFragmentProgramConstantIntCount | ( | ushort | c | ) |

The number of integer constants fragment programs support.

Definition at line 595 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setFragmentProgramConstantBoolCount | ( | ushort | c | ) |

The number of boolean constants fragment programs support.

Definition at line 600 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setMaxPointSize | ( | Real | s | ) |

Maximum point screen size in pixels.

Definition at line 605 of file OgreRenderSystemCapabilities.h.

Real Ogre::RenderSystemCapabilities::getMaxPointSize | ( | void |  | ) | const

Maximum point screen size in pixels.

Definition at line 610 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setNonPOW2TexturesLimited | ( | bool | l | ) |

Non-POW2 textures limited.

Definition at line 615 of file OgreRenderSystemCapabilities.h.

bool Ogre::RenderSystemCapabilities::getNonPOW2TexturesLimited | ( | void |  | ) | const

Are non-power of two textures limited in features?

Remarks:
  If the RSC_NON_POWER_OF_2_TEXTURES capability is set, but this method returns true, you can use non power of 2 textures only if:
  - You load them explicitly with no mip maps
  - You don't use DXT texture compression
  - You use clamp texture addressing

Definition at line 627 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setNumVertexTextureUnits | ( | ushort | n | ) |

Set the number of vertex texture units supported.

Definition at line 633 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::getNumVertexTextureUnits | ( | void |  | ) | const

Get the number of vertex texture units supported.

Definition at line 638 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setVertexTextureUnitsShared | ( | bool | shared | ) |

Set whether the vertex texture units are shared with the fragment processor.

Definition at line 643 of file OgreRenderSystemCapabilities.h.

bool Ogre::RenderSystemCapabilities::getVertexTextureUnitsShared | ( | void |  | ) | const

Get whether the vertex texture units are shared with the fragment processor.

Definition at line 648 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setGeometryProgramNumOutputVertices | ( | int | numOutputVertices | ) |

Set the number of vertices a single geometry program run can emit.

Definition at line 654 of file OgreRenderSystemCapabilities.h.

int Ogre::RenderSystemCapabilities::getGeometryProgramNumOutputVertices | ( | void |  | ) | const

Get the number of vertices a single geometry program run can emit.

Definition at line 659 of file OgreRenderSystemCapabilities.h.

String Ogre::RenderSystemCapabilities::getRenderSystemName | ( | void |  | ) | const

Get the identifier of the rendersystem from which these capabilities were generated.

Definition at line 665 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setRenderSystemName | ( | const String & | rs | ) |

Set the identifier of the rendersystem from which these capabilities were generated.

Definition at line 670 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::setCategoryRelevant | ( | CapabilitiesCategory | cat,
|  | bool | relevant |
| ) |  |  |

Mark a category as 'relevant' or not, ie will it be reported.

Definition at line 676 of file OgreRenderSystemCapabilities.h.

bool Ogre::RenderSystemCapabilities::isCategoryRelevant | ( | CapabilitiesCategory | cat | ) |

Return whether a category is 'relevant' or not, ie will it be reported.

Definition at line 682 of file OgreRenderSystemCapabilities.h.

void Ogre::RenderSystemCapabilities::log | ( | Log * | pLog | ) |

Write the capabilities to the pass in Log.

template<class Alloc>

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz,
|  | const char * | file,
|  | int | line,
|  | const char * | func |
| ) |  |  | `[inherited]`

operator new, with debug line info

Definition at line 62 of file OgreMemoryAllocatedObject.h.

template<class Alloc>

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz | ) | `[inherited]`

Definition at line 67 of file OgreMemoryAllocatedObject.h.

template<class Alloc>

void* Ogre::AllocatedObject< Alloc >::operator new | ( | size_t | sz,
|  | void * | ptr |
| ) |  |  | `[inherited]`

placement operator new

Definition at line 73 of file OgreMemoryAllocatedObject.h.

template<class Alloc>

void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz,
|  | const char * | file,
|  | int | line,
|  | const char * | func |
| ) |  |  | `[inherited]`

array operator new, with debug line info

Definition at line 79 of file OgreMemoryAllocatedObject.h.

template<class Alloc>

void* Ogre::AllocatedObject< Alloc >::operator new[] | ( | size_t | sz | ) | `[inherited]`

Definition at line 84 of file OgreMemoryAllocatedObject.h.

template<class Alloc>

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr | ) | `[inherited]`

Definition at line 89 of file OgreMemoryAllocatedObject.h.

template<class Alloc>

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr,
|  | void * |  |
| ) |  |  | `[inherited]`

Definition at line 95 of file OgreMemoryAllocatedObject.h.

template<class Alloc>

void Ogre::AllocatedObject< Alloc >::operator delete | ( | void * | ptr,
|  | const char * | ,
|  | int | ,
|  | const char * |  |
| ) |  |  | `[inherited]`

Definition at line 101 of file OgreMemoryAllocatedObject.h.

template<class Alloc>

void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr | ) | `[inherited]`

Definition at line 106 of file OgreMemoryAllocatedObject.h.

template<class Alloc>

void Ogre::AllocatedObject< Alloc >::operator delete[] | ( | void * | ptr,
|  | const char * | ,
|  | int | ,
|  | const char * |  |
| ) |  |  | `[inherited]`

Definition at line 112 of file OgreMemoryAllocatedObject.h.

## Member Data Documentation

DriverVersion Ogre::RenderSystemCapabilities::mDriverVersion`[private]`

This is used to build a database of RSC's if a RSC with same name, but newer version is introduced, the older one will be removed.

Definition at line 230 of file OgreRenderSystemCapabilities.h.

GPUVendor Ogre::RenderSystemCapabilities::mVendor`[private]`

GPU Vendor.

Definition at line 232 of file OgreRenderSystemCapabilities.h.

StringVector Ogre::RenderSystemCapabilities::msGPUVendorStrings`[static, private]`

Definition at line 234 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mNumWorldMatrices`[private]`

The number of world matrices available.

Definition at line 238 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mNumTextureUnits`[private]`

The number of texture units available.

Definition at line 240 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mStencilBufferBitDepth`[private]`

The stencil buffer bit depth.

Definition at line 242 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mNumVertexBlendMatrices`[private]`

The number of matrices available for hardware blending.

Definition at line 244 of file OgreRenderSystemCapabilities.h.

int Ogre::RenderSystemCapabilities::mCapabilities[CAPS_CATEGORY_COUNT]`[private]`

Stores the capabilities flags.

Definition at line 246 of file OgreRenderSystemCapabilities.h.

bool Ogre::RenderSystemCapabilities::mCategoryRelevant[CAPS_CATEGORY_COUNT]`[private]`

Which categories are relevant.

Definition at line 248 of file OgreRenderSystemCapabilities.h.

String Ogre::RenderSystemCapabilities::mDeviceName`[private]`

The name of the device as reported by the render system.

Definition at line 250 of file OgreRenderSystemCapabilities.h.

String Ogre::RenderSystemCapabilities::mRenderSystemName`[private]`

The identifier associated with the render system for which these capabilities are valid.

Definition at line 252 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mVertexProgramConstantFloatCount`[private]`

The number of floating-point constants vertex programs support.

Definition at line 255 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mVertexProgramConstantIntCount`[private]`

The number of integer constants vertex programs support.

Definition at line 257 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mVertexProgramConstantBoolCount`[private]`

The number of boolean constants vertex programs support.

Definition at line 259 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mGeometryProgramConstantFloatCount`[private]`

The number of floating-point constats geometry programs support.

Definition at line 261 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mGeometryProgramConstantIntCount`[private]`

The number of integer constants vertex geometry support.

Definition at line 263 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mGeometryProgramConstantBoolCount`[private]`

The number of boolean constants vertex geometry support.

Definition at line 265 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mFragmentProgramConstantFloatCount`[private]`

The number of floating-point constants fragment programs support.

Definition at line 267 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mFragmentProgramConstantIntCount`[private]`

The number of integer constants fragment programs support.

Definition at line 269 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mFragmentProgramConstantBoolCount`[private]`

The number of boolean constants fragment programs support.

Definition at line 271 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mNumMultiRenderTargets`[private]`

The number of simultaneous render targets supported.

Definition at line 273 of file OgreRenderSystemCapabilities.h.

Real Ogre::RenderSystemCapabilities::mMaxPointSize`[private]`

The maximum point size.

Definition at line 275 of file OgreRenderSystemCapabilities.h.

bool Ogre::RenderSystemCapabilities::mNonPOW2TexturesLimited`[private]`

Are non-POW2 textures feature-limited?

Definition at line 277 of file OgreRenderSystemCapabilities.h.

ushort Ogre::RenderSystemCapabilities::mNumVertexTextureUnits`[private]`

The number of vertex texture units supported.

Definition at line 279 of file OgreRenderSystemCapabilities.h.

bool Ogre::RenderSystemCapabilities::mVertexTextureUnitsShared`[private]`

Are vertex texture units shared with fragment processor?

Definition at line 281 of file OgreRenderSystemCapabilities.h.

int Ogre::RenderSystemCapabilities::mGeometryProgramNumOutputVertices`[private]`

The number of vertices a geometry program can emit in a single run.

Definition at line 283 of file OgreRenderSystemCapabilities.h.

ShaderProfiles Ogre::RenderSystemCapabilities::mSupportedShaderProfiles`[private]`

The list of supported shader profiles.

Definition at line 287 of file OgreRenderSystemCapabilities.h.

The documentation for this class was generated from the following file:

- OgreRenderSystemCapabilities.h

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jul 26 11:35:28 2009