OGRE: OgreSkeletonSerializer.h Source File - OGRE Documentation

# OgreSkeletonSerializer.h

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    00001 /*
    00002 -----------------------------------------------------------------------------
    00003 This source file is part of OGRE
    00004     (Object-oriented Graphics Rendering Engine)
    00005 For the latest info, see http://www.ogre3d.org/
    00006
    00007 Copyright (c) 2000-2006 Torus Knot Software Ltd
    00008 Also see acknowledgements in Readme.html
    00009
    00010 This program is free software; you can redistribute it and/or modify it under
    00011 the terms of the GNU Lesser General Public License as published by the Free Software
    00012 Foundation; either version 2 of the License, or (at your option) any later
    00013 version.
    00014
    00015 This program is distributed in the hope that it will be useful, but WITHOUT
    00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
    00018
    00019 You should have received a copy of the GNU Lesser General Public License along with
    00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
    00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
    00022 http://www.gnu.org/copyleft/lesser.txt.
    00023
    00024 You may alternatively use this source under the terms of a specific version of
    00025 the OGRE Unrestricted License provided you have obtained such a license from
    00026 Torus Knot Software Ltd.
    00027 -----------------------------------------------------------------------------
    00028 */
    00029
    00030 #ifndef __SkeletonSerializer_H__
    00031 #define __SkeletonSerializer_H__
    00032
    00033 #include "OgrePrerequisites.h"
    00034 #include "OgreSkeleton.h"
    00035 #include "OgreSerializer.h"
    00036
    00037 namespace Ogre {
    00038
    00051     class _OgreExport SkeletonSerializer : public Serializer
    00052     {
    00053     public:
    00054         SkeletonSerializer();
    00055         virtual ~SkeletonSerializer();
    00056
    00057
    00066         void exportSkeleton(const Skeleton* pSkeleton, const String& filename,
    00067             Endian endianMode = ENDIAN_NATIVE);
    00068
    00076         void importSkeleton(DataStreamPtr& stream, Skeleton* pDest);
    00077
    00078         // TODO: provide Cal3D importer?
    00079
    00080     protected:
    00081         // Internal export methods
    00082         void writeSkeleton(const Skeleton* pSkel);
    00083         void writeBone(const Skeleton* pSkel, const Bone* pBone);
    00084         void writeBoneParent(const Skeleton* pSkel, unsigned short boneId, unsigned short parentId);
    00085         void writeAnimation(const Skeleton* pSkel, const Animation* anim);
    00086         void writeAnimationTrack(const Skeleton* pSkel, const NodeAnimationTrack* track);
    00087         void writeKeyFrame(const Skeleton* pSkel, const TransformKeyFrame* key);
    00088         void writeSkeletonAnimationLink(const Skeleton* pSkel,
    00089             const LinkedSkeletonAnimationSource& link);
    00090
    00091         // Internal import methods
    00092         void readBone(DataStreamPtr& stream, Skeleton* pSkel);
    00093         void readBoneParent(DataStreamPtr& stream, Skeleton* pSkel);
    00094         void readAnimation(DataStreamPtr& stream, Skeleton* pSkel);
    00095         void readAnimationTrack(DataStreamPtr& stream, Animation* anim, Skeleton* pSkel);
    00096         void readKeyFrame(DataStreamPtr& stream, NodeAnimationTrack* track, Skeleton* pSkel);
    00097         void readSkeletonAnimationLink(DataStreamPtr& stream, Skeleton* pSkel);
    00098
    00099         size_t calcBoneSize(const Skeleton* pSkel, const Bone* pBone);
    00100         size_t calcBoneSizeWithoutScale(const Skeleton* pSkel, const Bone* pBone);
    00101         size_t calcBoneParentSize(const Skeleton* pSkel);
    00102         size_t calcAnimationSize(const Skeleton* pSkel, const Animation* pAnim);
    00103         size_t calcAnimationTrackSize(const Skeleton* pSkel, const NodeAnimationTrack* pTrack);
    00104         size_t calcKeyFrameSize(const Skeleton* pSkel, const TransformKeyFrame* pKey);
    00105         size_t calcKeyFrameSizeWithoutScale(const Skeleton* pSkel, const TransformKeyFrame* pKey);
    00106         size_t calcSkeletonAnimationLinkSize(const Skeleton* pSkel,
    00107             const LinkedSkeletonAnimationSource& link);
    00108
    00109
    00110
    00111
    00112     };
    00113
    00114 }
    00115
    00116
    00117 #endif

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jul 26 11:32:20 2009