OGRE: Member List - OGRE Documentation

# Ogre::StaticGeometry::LODBucket Member List

This is the complete list of members for Ogre::StaticGeometry::LODBucket, including all inherited members.

addRenderables(RenderQueue *queue, uint8 group, Real camSquaredDistance) | Ogre::StaticGeometry::LODBucket |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | `[explicit]`
assign(QueuedSubMesh *qsm, ushort atLod) | Ogre::StaticGeometry::LODBucket |
build(bool stencilShadows) | Ogre::StaticGeometry::LODBucket |
dump(std::ofstream &of) const | Ogre::StaticGeometry::LODBucket |
getEdgeList() const | Ogre::StaticGeometry::LODBucket |
getLod(void) const | Ogre::StaticGeometry::LODBucket |
getMaterialIterator(void) | Ogre::StaticGeometry::LODBucket |
getParent(void) | Ogre::StaticGeometry::LODBucket |
getShadowRenderableList() | Ogre::StaticGeometry::LODBucket |
getSquaredDistance(void) const | Ogre::StaticGeometry::LODBucket |
isVertexProgramInUse() const | Ogre::StaticGeometry::LODBucket |
LODBucket(Region *parent, unsigned short lod, Real lodDist) | Ogre::StaticGeometry::LODBucket |
MaterialBucketMap typedef | Ogre::StaticGeometry::LODBucket |
MaterialIterator typedef | Ogre::StaticGeometry::LODBucket |
mEdgeList | Ogre::StaticGeometry::LODBucket | `[protected]`
mLod | Ogre::StaticGeometry::LODBucket | `[protected]`
mMaterialBucketMap | Ogre::StaticGeometry::LODBucket | `[protected]`
mParent | Ogre::StaticGeometry::LODBucket | `[protected]`
mQueuedGeometryList | Ogre::StaticGeometry::LODBucket | `[protected]`
mShadowRenderables | Ogre::StaticGeometry::LODBucket | `[protected]`
mSquaredDistance | Ogre::StaticGeometry::LODBucket | `[protected]`
mVertexProgramInUse | Ogre::StaticGeometry::LODBucket | `[protected]`
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > |
updateShadowRenderables(ShadowTechnique shadowTechnique, const Vector4 &lightPos, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDistance, unsigned long flags=0) | Ogre::StaticGeometry::LODBucket |
visitRenderables(Renderable::Visitor *visitor, bool debugRenderables) | Ogre::StaticGeometry::LODBucket |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > |
~LODBucket() | Ogre::StaticGeometry::LODBucket | `[virtual]`

Copyright © 2008 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jul 26 11:37:23 2009