/*
* Wolfenstein: Enemy Territory GPL Source Code
* Copyright (C) 1999-2010 id Software LLC, a ZeniMax Media company.
*
* ET: Legacy
* Copyright (C) 2012 Jan Simek <jsimek.cz@gmail.com>
*
* This file is part of ET: Legacy.
*
* ET: Legacy is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* ET: Legacy is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with ET: Legacy. If not, see <http://www.gnu.org/licenses/>.
*
* In addition, Wolfenstein: Enemy Territory GPL Source Code is also
* subject to certain additional terms. You should have received a copy
* of these additional terms immediately following the terms and conditions
* of the GNU General Public License which accompanied the source code.
* If not, please request a copy in writing from id Software at the address below.
*
* id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
*
* @file win_resource.rc
*/

//Microsoft Developer Studio generated resource script.
//
#include "win_resource.h"
#include "git_version.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
//#include <winres.h>
#include <winresrc.h>

//Missing define from winres.h
#ifndef IDC_STATIC
#define IDC_STATIC (-1)
#endif

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32

#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE DISCARDABLE
BEGIN
	"resource.h\0"
END

2 TEXTINCLUDE DISCARDABLE
BEGIN
	"#include ""winres.h""\r\n"
	"\0"
END

3 TEXTINCLUDE DISCARDABLE
BEGIN
	"\0"
END

#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION PRODUCT_VERSION
 PRODUCTVERSION PRODUCT_VERSION
 FILEFLAGSMASK 0x17L
#ifdef _DEBUG
 FILEFLAGS 0x1L
#else
 FILEFLAGS 0x0L
#endif
 FILEOS 0x40004L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
BEGIN
	BLOCK "StringFileInfo"
	BEGIN
		BLOCK "040904b0"
		BEGIN
			VALUE "CompanyName", "Legacy Team"
			VALUE "FileDescription", "etl"
			VALUE "FileVersion", PRODUCT_VERSIONSTR
			VALUE "InternalName", "Enemy Territory Legacy"
			VALUE "LegalCopyright", "2012-2019 ET:Legacy Team"
			VALUE "OriginalFilename", "etl.exe"
			VALUE "ProductName", "Enemy Territory Legacy"
			VALUE "ProductVersion", PRODUCT_VERSIONSTR
		END
	END
	BLOCK "VarFileInfo"
	BEGIN
		VALUE "Translation", 0x409, 1200
	END
END


/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON1               ICON    DISCARDABLE     "../../misc/etl.ico"

/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//

IDB_SPLASH              BITMAP                  "../../misc/splash.bmp"


/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

IDD_SPLASH DIALOGEX 0, 0, 333, 103
STYLE DS_SETFONT | DS_SETFOREGROUND | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_VISIBLE
EXSTYLE WS_EX_NOACTIVATE
FONT 8, "MS Shell Dlg", 400, 0, 0x1
BEGIN
	CONTROL         132,IDC_STATIC,"Static",SS_BITMAP | SS_REALSIZEIMAGE,0,0,333,103
END

/////////////////////////////////////////////////////////////////////////////
//
// String Table
//

STRINGTABLE DISCARDABLE
BEGIN
	IDS_STRING1             "Enemy Territory"
END

#endif    // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////


