/*
 NAME
 	cglfactory.h - header file for CGLFactory class
 VERSION
 	$Id$
 CHANGELOG
 	$Log$
 */

#if !defined(CGLFACTORY_H_INCLUDED)
#define CGLFACTORY_H_INCLUDED

#include <coconut/cobject.h>
#include <coconut/gl/pglwidget.h>

@interface CGLFactory : CObject <PGLFactory>
{
}

@end

#endif /* !defined(CGLFACTORY_H_INCLUDED) */

