/*
 * Copyright © 2009-2020 Frictional Games
 *
 * This file is part of Amnesia: The Dark Descent.
 *
 * Amnesia: The Dark Descent is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.

 * Amnesia: The Dark Descent is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Amnesia: The Dark Descent.  If not, see <https://www.gnu.org/licenses/>.
 */

#ifndef HPLEDITOR_ENTITY_WRAPPER_AREA_H
#define HPLEDITOR_ENTITY_WRAPPER_AREA_H

#include "EntityWrapper.h"

class cEditorWindowViewport;

//---------------------------------------------------------------------

#define AreaPropIdStart 10

//---------------------------------------------------------------------

enum eAreaStr
{
	eAreaStr_Mesh = AreaPropIdStart,
	eAreaStr_Type,

	eAreaStr_LastEnum
};

//---------------------------------------------------------------------

class cEntityWrapperTypeArea : public iEntityWrapperTypeUserDefinedEntity
{
public:
	cEntityWrapperTypeArea(cEditorUserClassSubType*);

	tString ToString();

	bool IsAppropriateType(cXmlElement*);

	const tString& GetAreaType();

	const cColor& GetColor() { return mColor; }
	bool GetShowOrientation() { return mbShowOrientation; }
	bool GetDrawAsSphere() { return mbDrawAsSphere; }
	const cVector3f& GetDefaultSize() { return mvDefaultSize; }
	const tString& GetIcon() { return msIcon; }

protected:
	iEntityWrapperData* CreateSpecificData();

	cColor mColor;
	bool mbShowOrientation;
	bool mbDrawAsSphere;
	cVector3f mvDefaultSize;
	tString msIcon;
};

//---------------------------------------------------------------------

class cEntityWrapperDataArea : public iEntityWrapperDataUserDefinedEntity
{
public:
	cEntityWrapperDataArea(iEntityWrapperType*);

protected:
	iEntityWrapper* CreateSpecificEntity();
};

//---------------------------------------------------------------------

//---------------------------------------------------------------------

class cEntityWrapperArea : public iEntityWrapperUserDefinedEntity
{
public:
	cEntityWrapperArea(iEntityWrapperData*);
	virtual ~cEntityWrapperArea();

	bool SetProperty(int, const tString&);

	bool GetProperty(int, tString&);

	void UpdateEntity();

	const tString& GetAreaType();
	void SetAreaType(const tString& asX);

	bool GetTypeChanged() { return mbTypeChanged; }
	void SetTypeChanged(bool abX) { mbTypeChanged = abX; }

	const tString& GetMeshFile() { return msMeshFile; }
	void SetMeshFile(const tString& asX);

	void Draw(cEditorWindowViewport* apViewport, cRendererCallbackFunctions* apFunctions, iEditorEditMode* apEditMode, bool abIsSelected, const cColor& aHighlightCol=cColor(1,1), const cColor& aDisabledCol=cColor(1,0,0,1));

	cEditorWindowEntityEditBox* CreateEditBox(cEditorEditModeSelect* apEditMode);
protected:
	cEntityIcon* CreateIcon();
	void OnSetVar(const tWString& asName, const tWString& asValue) {}

	//////////////////////
	// Data
	tString msMeshFile;
	cMeshEntity* mpMesh;
	cMaterial*	mpMat;

	bool mbTypeChanged;
};

//---------------------------------------------------------------------

#endif // HPLEDITOR_ENTITY_WRAPPER_AREA_H
