/*
 * Copyright © 2009-2020 Frictional Games
 *
 * This file is part of Amnesia: The Dark Descent.
 *
 * Amnesia: The Dark Descent is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.

 * Amnesia: The Dark Descent is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Amnesia: The Dark Descent.  If not, see <https://www.gnu.org/licenses/>.
 */

#ifndef ED_WINDOW_BILLBOARDS_H
#define ED_WINDOW_BILLBOARDS_H

#include "../Common/EdScnObjCreatorPane.h"

//----------------------------------------------------------

class cEdWindowBillboards : public iEdScnObjCreatorPane
{
public:
	cEdWindowBillboards(iEdEditMode*);

	bool SetUpCreationData(iEdObjectData*);

protected:
	void OnCreateLayout();

	////////////////////////////////////////////////////
	// Data
	cEdInputFile* mpInpMaterial;
	cEdInputColor* mpInpColor;
};

//----------------------------------------------------------

#endif // ED_WINDOW_BILLBOARDS_H
