/*
 * Copyright © 2009-2020 Frictional Games
 *
 * This file is part of Amnesia: The Dark Descent.
 *
 * Amnesia: The Dark Descent is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.

 * Amnesia: The Dark Descent is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Amnesia: The Dark Descent.  If not, see <https://www.gnu.org/licenses/>.
 */

#include "EditorActionDynamicEntity.h"
#include "EntityWrapperEntity.h"

cEditorActionEntitySetFilename::cEditorActionEntitySetFilename(iEditorWorld* apWorld, int alID, const tString& asX) : iEditorActionWorldModifier("Set entity File", apWorld)
{
	mlID = alID;
	msNewFile = asX;

	cEntityWrapperEntity* pEnt = (cEntityWrapperEntity*) apWorld->GetEntity(alID);
	msOldFile = pEnt->GetFilename();
	pEnt->GetClass()->SaveValuesToMap(mmapOldValues);
}

void cEditorActionEntitySetFilename::DoModify()
{
	Apply(msNewFile);
}

void cEditorActionEntitySetFilename::UndoModify()
{
	Apply(msOldFile);
}

void cEditorActionEntitySetFilename::Apply(const tString& asX)
{
	cEntityWrapperEntity* pEnt = (cEntityWrapperEntity*) mpEditorWorld->GetEntity(mlID);
	pEnt->SetFilename(asX);
	pEnt->GetClass()->LoadValuesFromMap(mmapOldValues);

	pEnt->UpdateEntity();
}
